Thursday, September 4, 2014

Campaign Battle One: Prelude

Okay, so I've now read all the Sanctus Reach campaign fluff, and I have a sense for the campaign and where things will fit. Most of the battles will be Orks versus the Imperium, but there will be a role for Chaos as well later in the campaign.

For the Phantom of the Attic campaign games, we'll be starting with the narrative when the Orks have made planetfall on Alaric Prime, the central planet within the Sanctus Reach system. To this point, the Ork attacks have proceeded largely unchecked, with Imperial Guard, the Knight Titan legions of the area, and the Space Marines fighting valiantly but suffering great losses on prior planets in the system. At the point we're starting our games, the Imperial Hive Planet of Ghul Jensen was destroyed by the Orks, as well as the planet of Obstiria--the home of the Obsidian Glaives chapter of Space Marines which has been annihilated in full.

Alaric Prime becomes the Imperium's last best chance to stop the Ork invasion. The Campaign will flow using the following chart--I kept things pretty simple. Four total games, with two special events (one early on, and one at the end depending on the results). Descriptions of the events follow the image. The names of the battles are the relevant sections from the Hour of the Wolf campaign book which details these events.



Battle One: Sacred Mountain: The Imperial Guard is beset on three sides by Orks, and the drop forces of the Space Marines and Space Wolves try to intervene and rescue them.

Event: Protect the Steel Cyclops: An Imperial Superheavy is disabled on a bridge. Can the guardsmen and a group of Space Marines get the machine to safety before a huge mob of Orks disable and cannibalize it for their own? The results of this will give special rules for one Super Heavy tank for either side (which will start to appear in Battle Two and onward).

Battle Two: The Bait is Taken/The Chain Reforged: Depending on the results of the prior battle, either the Orks are luring the Imperial Forces into a trap, or the Imperial Forces are doing a pincer action on the Orks to cut off Ork lines and make clear Imperial pathways for support.

Battle Three: The Battle of Scrap Peak: The culminating clash between the Orks and Imperium.

Battle Four: Murdertide: I don't want to spoil the events from the Battle of Scrap Peak, so I don't want to say too much here. Just know that this battle will include the forces of Chaos, and either/or Orks and Imperium depending on how prior events fared.

We'll see everyone on Sunday at 10am for deployment and Battle One: Sacred Mountain.

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